The Beginner's Guide to Games AI with Unity 6.2+95% OFF Discount Coupon

A practical guide to programming non-player characters for games in the Unity Game Engine with C#

4.6 out of 5
45,151 students
Created by Penny de Byl
English
Updated May 2026

Quick Facts — Course Summary

Here's a quick overview of everything you need to know about The Beginner's Guide to Games AI with Unity 6.2+ before you enroll:

Course Name: The Beginner's Guide to Games AI with Unity 6.2+
Platform: Udemy
Instructor: Penny de Byl
Coupon Last Verified: May 28, 2026
Level: Beginner
Topic: Design
Subtopic: Artificial Intelligence (AI)
Total Time: 30h 30m of video content
Language: English
Access Type: Unlimited lifetime access + updates
Certificate: Included upon completion from Udemy
Main Skills: Design and program NPCs with C# in Unity · Explain how AI is applied in computer games · Implement AI-related Unity Asset plugins into existing projects
Requirements: You should be familiar with C# and the Unity Game Development Engine.
Current Price: $9.99 (was $199.99). You save $190.00 with 95% discount.
How to Apply: Click the coupon button to activate your discount automatically
💡
Tip:For best results, apply the coupon in a regular browser window rather than incognito/private mode.

Skills You'll Master

By the end of The Beginner's Guide to Games AI with Unity 6.2+, you'll have these practical skills:

Design and program NPCs with C# in Unity .
Explain how AI is applied in computer games .
Implement AI-related Unity Asset plugins into existing projects .
Work with a variety of AI techniques for developing navigation and decision making abilities in NPCs.

What You Need Before Starting

Before enrolling in The Beginner's Guide to Games AI with Unity 6.2+, make sure you have:

You should be familiar with C# and the Unity Game Development Engine.

About This Udemy Course

The following is the full official course description for The Beginner's Guide to Games AI with Unity 6.2+ as published on Udemy by instructor Penny de Byl:

Do your non-player characters (NPCs) lack drive and ambition?  Are they slow, stupid and constantly banging their heads against the wall? Then this course is for you.  Join Penny as she explains, demonstrates and assists you in creating your very own NPCs in Unity with C#. All you need is a sound knowledge of Unity, C# and the ability to add two numbers together.

This course uses Unity Version 6.2+ LTS.

In this course, Penny reveals the most popular AI techniques used for creating believable character behaviour in games using her internationally acclaimed teaching style and knowledge from over 30 years working with games, graphics and having written two award winning books on games AI. Throughout, you will follow along with hands-on workshops designed to teach you about the fundamental AI techniques used in today's games.  You'll join in as NPCs are programmed to chase, patrol, shoot, race, crowd and much more.

Learn how to program and work with:
  • vectors
  • waypoints
  • navmeshes
  • the A* algorithm
  • crowds
  • flocks
  • animated characters
  • vehicles
  • and industry standard techniques such as GOAP (goal-oriented action learning).

Contents and Overview

The course begins with a detailed examination of vector mathematics that sits at the very heart of programming the movement of NPCs. Following this, systems of waypoints will be used to move characters around in an environment before examining the Unity waypoint system for car racing with AI controlled cars.  This leads into an investigation of graph theory and the A* algorithm before we apply these principles to developing navmeshes and developing NPCs who can find their way around a game environment.  Before an aquarium is programmed complete with autonomous schooling fish, crowds of people will be examined from the recreation of sidewalk traffic, to groups of people fleeing from danger. Having examined the differing ways to move NPCs around in a game environment, their thinking abilities will be discussed with full explanations and more hands-on workshops using finite state machines and behaviour trees.

The follow-along workshops included in the course come with starter Unity asset files and projects complete with solutions.  Throughout, there are also quizzes and challenge exercises to reinforce your learning and guide you to express your newfound knowledge.

At the completion of this course you will have gained a broad understanding of what AI is in games, how it works and how you can use it in your own projects.  It will equip you with a toolset to examine any of the techniques presented in more depth to take your game environments to the next level.

What students are saying about this course:

  • This has been my favourite Udemy-Unity course so far. It took me from literally 0% knowledge of how game AI is achieved, and took me to a whole new level. Waypoints, pathfinding, state machines, etc etc etc are all covered in-depth and will reveal the magic (spoiler alert: it isn't magic) behind making your computer characters seem like they really have a mind of their own.
  • Oh My God. I love her way of teaching things. I haven’t finished this course yet. But all i can say is that it is another brilliant course from her. Artificial intelligence by itself is a tricky thing to do. And before starting this course i never thought that i will understand anything in it. But i was wrong. With her style of teaching, you will learn how to move your characters in an ”intelligent“ way. This course is perfectly sliced and the pace is wonderful.

Compare Similar Courses

Compare the current course with similar options side-by-side to make the best choice based on pricing, ratings, and course duration.

* All prices and ratings are updated daily to ensure accuracy.

Is the The Beginner's Guide to Games AI with Unity 6.2+ Coupon Worth It?

Expert review by Andrew Derek, Lead Course Analyst at CoursesWyn.Last updated: May 28, 2026.

Based on analysis of the curriculum structure, student engagement metrics, and verified rating data, The Beginner's Guide to Games AI with Unity 6.2+ is a high-value resource for learners seeking to build skills inDesign. Taught by Penny de Byl on Udemy, the 30h 30m course provides a structured progression from foundational concepts to advanced techniques— making it suitable for learners at all levels. The current coupon reduces the price by 95%, from $199.99 to $9.99, removing the primary financial barrier to enrollment.

What We Like (Pros)

  • Verified 95% price reduction makes this course accessible to learners on any budget.
  • Aggregate student rating of 4.6 out of 5 indicates high learner satisfaction.
  • Strong enrollment base with over 45,151 students demonstrates course popularity and trust.
  • Includes an official Udemy completion certificate and lifetime access to all future content updates.

!Keep in Mind (Cons)

The following limitations should be considered before enrolling in The Beginner's Guide to Games AI with Unity 6.2+:

  • The depth of Design coverage may be challenging for absolute beginners without the listed prerequisites.
  • Lifetime access is contingent on the continued operation of the Udemy platform.
  • Hands-on projects and quizzes require additional time investment beyond video watch time.
Final Verdict: Worth It
This course offers exceptional value with current pricing

Course Rating Summary

The Beginner's Guide to Games AI with Unity 6.2+ Course holds an aggregate rating of 4.6 out of 5 based on 45,151 student reviews on Udemy.

4.6
★★★★★
45,151 Verified Ratings
5 stars
75%
4 stars
15%
3 stars
6%
2 stars
2%
1 star
2%

* Rating distribution is approximated from the aggregate score. Sourced from Udemy.

Instructor Profile

The following section provides background information on Penny de Byl, the instructor responsible for creating and maintaining The Beginner's Guide to Games AI with Unity 6.2+ on Udemy.

The Beginner's Guide to Games AI with Unity 6.2+ is taught by Penny de Byl, a Udemy instructor specializing in Design. For the full instructor biography, professional credentials, and a complete list of their courses, visit the official instructor profile on Udemy.

Instructor Name: Penny de Byl
Subject Area: Design
Teaching Approach: Practical, project-based instruction focused on real-world application of Design skills.

Frequently Asked Questions

The following questions and answers cover the most common queries about The Beginner's Guide to Games AI with Unity 6.2+, its coupon code, pricing, and enrollment process.

About the Author

AD

Andrew Derek

Lead Course Analyst at CoursesWyn with 8+ years of experience evaluating online learning platforms. I've analyzed 500+ Udemy courses and helped thousands of learners choose the right courses for their career goals.

4.8/5 Rating
Trusted by 10K+ Students

Explore More Resources

Discover related content and navigation options for Design:

More Design Courses You Might Like

Similar Udemy courses in Design with verified coupons: