
Game Engine Development with C++ and OpenGL
>_ What You'll Learn
- Build a complete 3D game engine in C++ and OpenGL from scratch
- Implement rendering, shaders, and real-time lighting systems
- Create physics, audio, and animation subsystems using modern libraries
- Design a data-driven scene system with JSON-based loading
- Build a modular component-based architecture for GameObjects
- Develop a full UI framework with buttons, text, and responsive layouts
- Integrate input handling for player control and interactive gameplay
- Combine all systems into a working 3D game prototype inside your own engine
>_ Requirements
- Basic to intermediate knowledge of C++ (OOP, pointers, STL)
- Understanding of 3D math concepts like vectors and matrices
- Familiarity with an IDE such as Visual Studio or CLion
- A computer capable of running OpenGL applications
- Curiosity and motivation to build complex systems from scratch
- No prior game engine experience required — everything is explained step by step
/ Course Details & Curriculum
Author and Instructor
Alex Kulbitsky
Expert at Udemy
With years of hands-on experience in Development, Alex Kulbitsky has dedicated thousands of hours to teaching and mentorship. This course is the culmination of industry best practices and a proven curriculum that has helped thousands of students transition into professional roles.
Community Feedback
Michael Chen
Verified Enrollment
"This Game Engine Development with C++ and OpenGL course was exactly what I needed. The instructor explains complex Development concepts clearly. Highly recommended!"
Sarah Johnson
Verified Enrollment
"I've taken many Udemy courses on Development, but this one stands out. The practical examples helped me land a job."
David Smith
Verified Enrollment
"Great value for money. The section on Construct Game Engine was particularly helpful."
Emily Davis
Verified Enrollment
"Excellent structure and pacing. I went from zero to hero in Development thanks to this course. Lifetime access is a huge plus."
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