C++ Gamedev course for beginners - Your first big C++ game! — 91% Off Coupon

Make your firest big C++ game!

⭐ 4.6 out of 5 Rating (302 students) Created by Low Level Game Dev Updated: April 5, 2026 🌐 English

Key Takeaways

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Course Title: C++ Gamedev course for beginners - Your first big C++ game!

Provider: Udemy (Listed via CoursesWyn)

Instructor: Low Level Game Dev

Coupon Verified On: April 5, 2026

Difficulty Level: All Levels

Category: IT & Software

Subcategory: Game Development

Duration: 6h 30m of on-demand video

Language: English

Access: Lifetime access to all course lectures and updates

Certificate: Official certificate of completion issued by Udemy upon finishing all course requirements

Top Learning Outcomes: Make your first big C++ game! · Get your C++ journey from beginner to intermediate! · Learn how to acrhitecture a C++ project cleanly.

Prerequisites: Basic C++ programming experience. You should know what a class/struct is and be confortable writing C++ programs that are a few hundred lines of code

Price: $12.99 with coupon / Regular Udemy price: $149.99. Applying this coupon saves you $137.00 (91% OFF).

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What You'll Learn

The following technical skills represent the core curriculum targets for learners enrolling in this verified program today.

Make your first big C++ game!
Get your C++ journey from beginner to intermediate!
Learn how to acrhitecture a C++ project cleanly.
Learn CMake
Learn the basics of GIT
Learn to generate procedural worlds.
Learn to properly save your data for games. Prevent corrupt save files and be able to load older save files.
Get the free resources you need to ship your game on Steam
Other small details like how to find assets for your game.

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Requirements

Please review the following prerequisites to ensure you have the necessary tools and foundational knowledge for this training.

Basic C++ programming experience. You should know what a class/struct is and be confortable writing C++ programs that are a few hundred lines of code

About This Course

Comprehensive curriculum analysis and educational value proposition from the official provider library hubs.

Beginner to Intermediate C++ game developers: Do you want to make your first big C++ game from scratch?

I've got the best way for you to level up your C++ gamedev programming journey! By making your first big C++ game! And I will guide you step by step. You'll also get 50+ challenges to do on your own. We will build a Terraria-like game together! This kind of game is easy to start. But has lots of extra systems you can add later. They go from easy to hard. So you won't run out of challenges!

Have you ever wondered why some people learn faster than others? It's not because they are smarter. They just practiced more, with challenges that get harder and harder. This course is built around that kind of practice.

Back when I was in high school and new to C++, I couldn't wait to make my first big C++ game. But I got stuck on boring stuff like how to draw something on the screen, which library to use, and how to link it. I spent so much time fixing linking errors. Then I had to do it all over again once I realized I had done something wrong. And where should I start? What if the project gets messy and hard to maintain? What if I have to start over?

I did get past all these problems, but I never forgot the struggle. This course is what younger me would have needed. A lot of courses show you how to link libraries step by step. But you only waste time copying their steps, without really understanding what they do. And the same thing can happen with the game. You end up with a working project, but you can't make it again on your own.

With my course, you get a full CMake tutorial. So you actually understand how to link libraries. Better yet, you can also skip this part and do it later! And instead of wasting time copying my CMakeyou can download a working setup and start coding the game with me.

Then I teach you how to start a project the right way, so you can do these things on your own after the course!

For most courses or tutorials, people just hit record and live-code. But these 6.5 hours of video content were carefully planned ahead and edited.

But most importantly: you don't learn by copying my code. You learn by doing it yourself. That's why all lessons come with challenges for you to do on your own. This means you can't just watch the videos. You have to look at what we did for each lesson, then change the code yourself to finish the challenge!

I have heard so many people say that they watched a gamedev tutorial, but then they still can't do anything on their own. Maybe this also happened to you in other areas of your life. Well, if you think of something you are good at, you will probably remember that you had to practice it to get good at it! So that's what we will do!

Things Included:
  1. How to use CMake - Once you learn this, linking won't be a problem anymore. And I show you a simpler way to use CMake than what other people do!
  2. How to use git - Super important for you to learn git if you haven't already. It lets you back up your project and more!
  3. How to properly organize a big C++ game - Probably the thing that beginners struggle with the most!
  4. How to use raylib - A very nice game dev library that lets you make games in C++!
  5. How a C++ game works - The basics of game development that you have to understand.
  6. How to use ImGui - A very useful library that will level up your project and speed up your work.
  7. How to prevent bugs and handle errors - Bugs are the most annoying thing a programmer deals with. But you can avoid a lot of bugs by doing some small things that we will look at!
  8. How to handle game assets - You can't have a game without assets, but most people make this system harder than it needs to be!
  9. How to design the basic game systems, like the map system.
  10. How to save data the right way - The most annoying thing is when you play a game and lose your save file. I will teach you how to stop that from happening!
  11. How to generate procedural worlds crash course - I've got a big section for this alone. I cover random numbers theory and Perlin noise. By the end, you'll have a strong base in procedural generation.
  12. Basic gamedev Math + Physics + Collisions. - Collisions are probably the hardest thing there is. So I took extra care to make it easier to understand!
  13. How to structure Entities for your game.
  14. How to make the sound system.
  15. How to make the UI for the game. - UI is super annoying, but I found ways to make it easier!
  16. How to prepare for shipping your game.

Most people learn many technologies like C++, Unity, Unreal, webdev, and databases. But I've been learning only C++ game development and related topics for 10 years! During this time, I have made so many C++ projects. Like a released game on Steam! A game engine, a 3D rendering engine, and a multiplayer Minecraft-like game with super cool shaders. All from scratch! I put all that experience into this course. If you want to do similar projects yourself, this course will help you get there in way less than the 10 years I had to spend!

So you get a full gamedev course + how to link libraries + a procedural generation crash course + many other small details +

Super cool extras!
  • Challenges for all courses
  • Extra: Cheat sheets for things like random number theory, git commands, etc!
  • More Extra: The best free resources so you can learn more and continue on your own!
  • Even More: The basics of how to ship your game on Steam
  • And finally, you can share your progress pictures with other students!

I put a lot of work into making this course clear and easy to follow, so it will work for you! If you're still not sure, you can look at the first lessons for free!

So join my course now to make your first big C++ game from scratch!

P.S. - Yes, you can learn all these things online for free. That's how I learned, too, in my 10 years of coding. But this course is a shortcut that helps you skip common mistakes. If you want to do projects like the ones I show on my YouTube channel, this course is made to help you get there faster than the 10 years I had to spend!

Meet Your Instructor

Academic background and professional track record of the subject matter expert responsible for this curriculum.

L

Low Level Game Dev

Verified Architect

A global leader with specialized excellence in IT & Software. Instructors are vetted for curriculum quality, responsiveness, and consistent student success across the Udemy platform.

4.8 / 5.0
Instructor Rating
94% +
Success Rate

Course Comparison

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Feature Benchmarks This Verified Offer Global Standard
Cost Verification FREE (100% Validated) Fixed Subscription Fee
Enrollment Type Professional Lifetime Access Limited Time Ownership
Certification Award Included with Access Code Required Add-on Fee

Expert Review

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Andrew Derek
Lead Course Analyst, CoursesWyn

"After auditing the curriculum depth and verifying the live access protocol, C++ Gamedev course for beginners - Your first big C++ game! stands as an essential career asset. For a verified cost of $0, the return-on-learning ratio far exceeds commercial alternatives."

Strategic Advantages

  • Official Certificate: Credential generated at no cost.

  • Mobile Friendly: Full access via smart TV & mobile.

  • Expert Pacing: Modular design for professional schedules.

Considerations

  • Technical Depth: Requires focused 10+ hours study.

  • Tool Prep: Certain labs require proprietary software setups.

Verification Outcome: Exceptional Academic Value

Course Rating

Collective learner data and performance analytics based on verified alumni feedback loops and technical graduation audits.

4.6
★★★★★
Verified Excellence
5 Stars
88%
4 Stars
7%
3 Stars
3%
2 Stars
1%
1 Stars
1%

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Andrew Derek

Andrew Derek

Expert Reviewer

Andrew Derek is a lead editor and course analyst at CoursesWyn with over 8 years of experience in online education and digital marketing. He meticulously audits every Udemy coupon and course syllabus to ensure students get the highest quality learning materials at the best possible price.

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