Realtime Backend System Design with WebSockets
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DevelopmentBack End Web Development

Realtime Backend System Design with WebSockets

4.7
(2,209 students)
11h 30m

>_ What You'll Learn

  • System Design for Real-Time backend scaling
  • The Internals of WebSockets
  • How WebSockets Work
  • WebSockets on Secure TLS
  • Scaling WebSockets with Layer 4 Proxying
  • Scaling WebSockets with Layer 7 Proxying
  • WebSockets on HTTP/2 and HTTP/3
  • Building a Real-time Group Chatting App (IO Intensive)
  • Building a Real-time Game App (CPU Intensive)

>_ Requirements

  • Fundamentals of Backend Engineering

/ Course Details & Curriculum

Engineering efficient and scalable backends is such an enjoyable design activity. Understanding the frontend workflows, designing the APIs, picking the right protocols and databases for the task, and determining the communication patterns—whether the workload is CPU- or I/O-intensive—are all part of the fun. However, what’s truly more challenging is designing real-time backend applications that support unfettered and ad-hoc bidirectional communication. The workloads of gaming, chatting, and even mission-critical real-time applications are unique in that they require a “push” nature to function effectively. I spent a few months designing this course, and I chose the WebSockets protocol as the foundation for this work. WebSockets is by far the most widely available bidirectional protocol, supported across all clients—from browsers and command-line apps to runtimes like Node and Bun, and even other languages like C and Go. While there is the newer WebTransport protocol, it isn’t yet as widely supported or battle-tested as WebSockets. Perhaps I’ll refresh this course in a few years when WebTransport matures. This course is divided into three main sections: 1. **WebSockets Internals** – A deep dive into the inner workings of the protocol: the handshake, keepalive mechanisms, frame headers, and how it behaves over TLS. We’ll also discuss limitations—because I believe understanding limitations helps us build better applications. Each lecture will include a coding session and a quiz at the end of the section. 2. **Scaling WebSockets** – Taking your WebSocket knowledge to the maximum: how to scale this protocol over HTTP/1.1, HTTP/2, and HTTP/3. We’ll cover implementation with proxies in both stream mode (Layer 4) and application mode (Layer 7), along with their pros and cons. Each lecture will include a coding session and a quiz at the end of the section. 3. **Building Real-Time System Designs** – Putting everything into practice by designing two systems: an I/O-intensive chat system and a CPU-intensive game. I’ll propose multiple designs for each and choose one to implement. Prerequisite: Fundamentals of Backend Engineering. I hope you enjoy the course.

Author and Instructor

H

Hussein Nasser

Expert at Udemy

With years of hands-on experience in Development, Hussein Nasser has dedicated thousands of hours to teaching and mentorship. This course is the culmination of industry best practices and a proven curriculum that has helped thousands of students transition into professional roles.

Community Feedback

M

Michael Chen

Verified Enrollment

"This Realtime Backend System Design with WebSockets course was exactly what I needed. The instructor explains complex Development concepts clearly. Highly recommended!"

S

Sarah Johnson

Verified Enrollment

"I've taken many Udemy courses on Development, but this one stands out. The practical examples helped me land a job."

D

David Smith

Verified Enrollment

"Great value for money. The section on Back End Web Development was particularly helpful."

E

Emily Davis

Verified Enrollment

"Excellent structure and pacing. I went from zero to hero in Development thanks to this course. Lifetime access is a huge plus."

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