The Complete 2026 ROBLOX Studio Masterclass (UPDATED)
★ 4.6 rated · $13.99
The first step in making C++ games / a game engine from scratch!
$11.99 with coupon (list $189.99 — save $178.00, 94% off)
Coupon Verified: August 7, 2026 · click Claim Coupon to apply the discount code
Our verdict: worth it — as long as the IT & Software skills on the syllabus match what you actually want to learn. The regular price for Make your own 2D rendering library in C++ and OpenGL! on Udemy is $189.99. With the coupon code on this page, that falls to $11.99 — a saving of $178.00, or 94% off the standard rate Spread across 2h 30m of on-demand video, that works out to roughly $4.80 per hour of content — cheaper than a single chapter of most printed IT & Software textbooks.
A cheap price means nothing if the material is thin — here the syllabus is organized around usable outcomes. Low Level Game Dev walks you through make your own 2D rendering library in C++ and OpenGL, implement proper text rendering, and how to design a good C/C++ library — skills meant to be used, not just watched. It has already been taken by 50 students and holds a 4.4-star average from verified reviews, which suggests the content holds up once learners actually apply it.
Check the prerequisites before you commit: Intermediate C++ programming experience. I don't use any advanced C++ concepts but you should be confortable writing C++ code; Beginner OpenGL experience. You should be able to place a triangle on the screen, understand how that works, and also have an idea about matrix math for OpenGL. Best suited to learners who already have footing in IT & Software. Plan for roughly 2h 30m of on-demand video at your own pace. Lessons are delivered in English.
Practical skills and outcomes you'll gain from Make your own 2D rendering library in C++ and OpenGL! — taken from the official Udemy syllabus for IT & Software learners.
Make your own 2D rendering library in C++ and OpenGL.
Implement proper text rendering.
How to design a good C/C++ library.
Implement a 2D batch renderer.
Implement propper texture rendering for 2D games.
Learn CMake.
How to approach coding difficult things.
What you need before enrolling in Make your own 2D rendering library in C++ and OpenGL! — prerequisites as listed by the instructor on Udemy.
Intermediate C++ programming experience. I don't use any advanced C++ concepts but you should be confortable writing C++ code
Beginner OpenGL experience. You should be able to place a triangle on the screen, understand how that works, and also have an idea about matrix math for OpenGL
The full official description of Make your own 2D rendering library in C++ and OpenGL! — curriculum, teaching approach, and everything included with this Udemy coupon.
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Common queries about this coupon, pricing, and enrollment. Answers reflect our last check on August 7, 2026.
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